cobalt/web/src/lib/task-manager/scheduler.ts

81 lines
3.2 KiB
TypeScript

import { get } from "svelte/store";
import { startWorker } from "$lib/task-manager/run-worker";
import { addWorkerToQueue, currentTasks } from "$lib/state/task-manager/current-tasks";
import { DUMMY_FILE, itemDone, itemError, itemRunning, queue } from "$lib/state/task-manager/queue";
import type { CobaltPipelineItem } from "$lib/types/workers";
const startPipeline = (pipelineItem: CobaltPipelineItem) => {
addWorkerToQueue(pipelineItem.workerId, {
type: pipelineItem.worker,
parentId: pipelineItem.parentId,
});
itemRunning(pipelineItem.parentId);
startWorker(pipelineItem);
}
// this is really messy, sorry to whoever
// reads this in the future (probably myself)
export const schedule = () => {
const queueItems = get(queue);
const ongoingTasks = get(currentTasks);
for (const task of Object.values(queueItems)) {
if (task.state === "running") {
const finalWorker = task.pipeline[task.pipeline.length - 1];
// if all workers are completed, then return the
// the final file and go to the next task
if (Object.keys(task.pipelineResults).length === task.pipeline.length) {
// swap final file for a dummy, so that it doesn't get
// deleted when we clean up the intermediate files
const finalFile = task.pipelineResults[finalWorker.workerId];
task.pipelineResults[finalWorker.workerId] = DUMMY_FILE;
if (finalFile) {
itemDone(task.id, finalFile);
} else {
itemError(task.id, finalWorker.workerId, "queue.no_final_file");
}
continue;
}
// if current worker is completed, but there are more workers,
// then start the next one and wait to be called again
for (const worker of task.pipeline) {
if (task.pipelineResults[worker.workerId] || ongoingTasks[worker.workerId]) {
continue;
}
const needsToWait = worker.dependsOn?.some(id => !task.pipelineResults[id]);
if (needsToWait) {
break;
}
startPipeline(worker);
}
// break because we don't want to start next tasks before this one is done
// it's necessary because some tasks might take some time before being marked as running
break;
}
// start the nearest waiting task and wait to be called again
else if (task.state === "waiting" && task.pipeline.length > 0 && Object.keys(ongoingTasks).length === 0) {
// this is really bad but idk how to prevent tasks from running simultaneously
// on retry if a later task is running & user restarts an old task
for (const task of Object.values(queueItems)) {
if (task.state === "running") return;
}
startPipeline(task.pipeline[0]);
// break because we don't want to start next tasks before this one is done
// it's necessary because some tasks might take some time before being marked as running
break;
}
}
}