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web: fix state_referenced_locally warnings with proper runes
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@@ -22,13 +22,16 @@
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let imageLoaded = $state(false);
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let hideSkeleton = $state(false);
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let validUrl = false;
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try {
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new URL(item.url);
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validUrl = true;
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} catch {}
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const validUrl = $derived.by(() => {
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try {
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new URL(item.url);
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return true;
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} catch {
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return false;
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}
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});
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const isTunnel = validUrl && new URL(item.url).pathname === "/tunnel";
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const isTunnel = $derived(validUrl && new URL(item.url).pathname === "/tunnel");
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const loaded = () => {
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imageLoaded = true;
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@@ -23,7 +23,7 @@
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onImport,
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}: Props = $props();
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let selectorStringMultiple = maxFileNumber > 1 ? ".multiple" : "";
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const selectorStringMultiple = $derived(maxFileNumber > 1 ? ".multiple" : "");
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let fileInput: HTMLInputElement;
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@@ -22,7 +22,7 @@
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copyData = "",
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}: Props = $props();
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const sectionURL = `${page.url.origin}${page.url.pathname}#${sectionId}`;
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const sectionURL = $derived(`${page.url.origin}${page.url.pathname}#${sectionId}`);
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let copied = $state(false);
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</script>
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@@ -8,7 +8,11 @@
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let { loading }: Props = $props();
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let animated = $state(loading);
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let animated = $state(false);
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$effect(() => {
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animated = loading;
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});
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/*
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initial spinner state is equal to loading state,
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